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half_plane_intersection.hpp

SECTIONGeometry INCLUDEnoya/geometry/half_plane_intersection.hpp

求有向直线左侧半平面的交集,返回逆时针多边形;空集、无界或零面积返回空结果,容差用于叉积与二倍面积。

Complexity: Time: \(O(n \log n)\). Space: \(O(n)\).

跳到代码 · GitHub ↗

Implementation

当前头文件,省略 include guard;依赖见 #include。

/// @complexity Time: O(n log n).
/// Space: O(n).

#include "noya/geometry/geometry_base.hpp"

#include <algorithm>
#include <cassert>
#include <cmath>
#include <deque>
#include <optional>
#include <vector>

namespace noya {

/// @brief Directed boundary whose feasible half-plane is on its left side.
struct half_plane {
  point<long double> o;
  point<long double> dir;

  half_plane() = default;
  half_plane(point<long double> u, point<long double> to) : o(u), dir(to - u) {
    assert(norm2(dir) > 0);
  }

  bool contains(const point<long double> &val, long double eps = 1e-12L) const {
    return cross(dir, val - o) >= -eps;
  }
};

namespace half_plane_internal {

inline int direction_half(const point<long double> &dir) {
  return dir.y > 0 || (dir.y == 0 && dir.x >= 0) ? 0 : 1;
}

inline bool direction_less(const half_plane &l, const half_plane &r) {
  int hl = direction_half(l.dir);
  int hr = direction_half(r.dir);
  if (hl != hr) {
    return hl < hr;
  }
  long double prd = cross(l.dir, r.dir);
  if (prd != 0) {
    return prd > 0;
  }
  if (l.o.x != r.o.x) {
    return l.o.x < r.o.x;
  }
  return l.o.y < r.o.y;
}

inline bool same_direction(const half_plane &l, const half_plane &r,
                           long double eps) {
  return std::abs(cross(l.dir, r.dir)) <= eps && dot(l.dir, r.dir) > 0;
}

inline std::optional<point<long double>>
boundary_intersection(const half_plane &l, const half_plane &r,
                      long double eps) {
  long double den = cross(l.dir, r.dir);
  if (std::abs(den) <= eps) {
    return std::nullopt;
  }
  long double rat = cross(r.o - l.o, r.dir) / den;
  return l.o + l.dir * rat;
}

} // namespace half_plane_internal

/// @brief Return the counter-clockwise polygon of a nonempty bounded
/// half-plane intersection. Empty, unbounded and zero-area intersections return {}.
/// eps is an absolute tolerance for cross products and doubled polygon area;
/// coordinates, nonzero directions and intermediate computations must be finite.
inline std::vector<point<long double>>
half_plane_intersection(std::vector<half_plane> hps, long double eps = 1e-12L) {
  assert(eps >= 0);
  using half_plane_internal::boundary_intersection;
  using half_plane_internal::same_direction;
  std::sort(hps.begin(), hps.end(), half_plane_internal::direction_less);

  std::vector<half_plane> uni;
  uni.reserve(hps.size());
  for (const half_plane &cur : hps) {
    if (!uni.empty() && same_direction(uni.back(), cur, eps)) {
      if (uni.back().contains(cur.o, eps)) {
        uni.back() = cur;
      }
    } else {
      uni.push_back(cur);
    }
  }

  // The angle cut can split one group of almost parallel directions.
  if (uni.size() > 1 && same_direction(uni.front(), uni.back(), eps)) {
    if (uni.front().contains(uni.back().o, eps)) uni.front() = uni.back();
    uni.pop_back();
  }
  if (uni.size() < 3) return {};
  // A gap of at least pi leaves a nonzero recession direction.
  for (int i = 0; i < int(uni.size()); i++) {
    if (cross(uni[i].dir, uni[(i + 1) % uni.size()].dir) <= 0) return {};
  }

  std::deque<half_plane> dq;
  for (const half_plane &cur : uni) {
    while (dq.size() >= 2) {
      auto pt = boundary_intersection(dq[dq.size() - 2], dq.back(), eps);
      if (!pt) return {};
      if (cur.contains(*pt, eps)) {
        break;
      }
      dq.pop_back();
    }
    while (dq.size() >= 2) {
      auto pt = boundary_intersection(dq[0], dq[1], eps);
      if (!pt) return {};
      if (cur.contains(*pt, eps)) {
        break;
      }
      dq.pop_front();
    }
    dq.push_back(cur);
  }

  while (dq.size() >= 3) {
    auto pt = boundary_intersection(dq[dq.size() - 2], dq.back(), eps);
    if (!pt) return {};
    if (dq.front().contains(*pt, eps)) {
      break;
    }
    dq.pop_back();
  }
  while (dq.size() >= 3) {
    auto pt = boundary_intersection(dq[0], dq[1], eps);
    if (!pt) return {};
    if (dq.back().contains(*pt, eps)) {
      break;
    }
    dq.pop_front();
  }
  if (dq.size() < 3) {
    return {};
  }

  std::vector<point<long double>> pg;
  pg.reserve(dq.size());
  for (int i = 0; i < int(dq.size()); i++) {
    auto pt = boundary_intersection(dq[i], dq[(i + 1) % dq.size()], eps);
    if (!pt) {
      return {};
    }
    pg.push_back(*pt);
  }
  if (std::abs(polygon_area2(pg)) <= eps) {
    return {};
  }
  return pg;
}

} // namespace noya

 // NOYA_HALF_PLANE_INTERSECTION_HPP
#ifndef NOYA_HALF_PLANE_INTERSECTION_HPP
#define NOYA_HALF_PLANE_INTERSECTION_HPP 1

/// @complexity Time: O(n log n).
/// Space: O(n).

#include "noya/geometry/geometry_base.hpp"

#include <algorithm>
#include <cassert>
#include <cmath>
#include <deque>
#include <optional>
#include <vector>

namespace noya {

/// @brief Directed boundary whose feasible half-plane is on its left side.
struct half_plane {
  point<long double> o;
  point<long double> dir;

  half_plane() = default;
  half_plane(point<long double> u, point<long double> to) : o(u), dir(to - u) {
    assert(norm2(dir) > 0);
  }

  bool contains(const point<long double> &val, long double eps = 1e-12L) const {
    return cross(dir, val - o) >= -eps;
  }
};

namespace half_plane_internal {

inline int direction_half(const point<long double> &dir) {
  return dir.y > 0 || (dir.y == 0 && dir.x >= 0) ? 0 : 1;
}

inline bool direction_less(const half_plane &l, const half_plane &r) {
  int hl = direction_half(l.dir);
  int hr = direction_half(r.dir);
  if (hl != hr) {
    return hl < hr;
  }
  long double prd = cross(l.dir, r.dir);
  if (prd != 0) {
    return prd > 0;
  }
  if (l.o.x != r.o.x) {
    return l.o.x < r.o.x;
  }
  return l.o.y < r.o.y;
}

inline bool same_direction(const half_plane &l, const half_plane &r,
                           long double eps) {
  return std::abs(cross(l.dir, r.dir)) <= eps && dot(l.dir, r.dir) > 0;
}

inline std::optional<point<long double>>
boundary_intersection(const half_plane &l, const half_plane &r,
                      long double eps) {
  long double den = cross(l.dir, r.dir);
  if (std::abs(den) <= eps) {
    return std::nullopt;
  }
  long double rat = cross(r.o - l.o, r.dir) / den;
  return l.o + l.dir * rat;
}

} // namespace half_plane_internal

/// @brief Return the counter-clockwise polygon of a nonempty bounded
/// half-plane intersection. Empty, unbounded and zero-area intersections return {}.
/// eps is an absolute tolerance for cross products and doubled polygon area;
/// coordinates, nonzero directions and intermediate computations must be finite.
inline std::vector<point<long double>>
half_plane_intersection(std::vector<half_plane> hps, long double eps = 1e-12L) {
  assert(eps >= 0);
  using half_plane_internal::boundary_intersection;
  using half_plane_internal::same_direction;
  std::sort(hps.begin(), hps.end(), half_plane_internal::direction_less);

  std::vector<half_plane> uni;
  uni.reserve(hps.size());
  for (const half_plane &cur : hps) {
    if (!uni.empty() && same_direction(uni.back(), cur, eps)) {
      if (uni.back().contains(cur.o, eps)) {
        uni.back() = cur;
      }
    } else {
      uni.push_back(cur);
    }
  }

  // The angle cut can split one group of almost parallel directions.
  if (uni.size() > 1 && same_direction(uni.front(), uni.back(), eps)) {
    if (uni.front().contains(uni.back().o, eps)) uni.front() = uni.back();
    uni.pop_back();
  }
  if (uni.size() < 3) return {};
  // A gap of at least pi leaves a nonzero recession direction.
  for (int i = 0; i < int(uni.size()); i++) {
    if (cross(uni[i].dir, uni[(i + 1) % uni.size()].dir) <= 0) return {};
  }

  std::deque<half_plane> dq;
  for (const half_plane &cur : uni) {
    while (dq.size() >= 2) {
      auto pt = boundary_intersection(dq[dq.size() - 2], dq.back(), eps);
      if (!pt) return {};
      if (cur.contains(*pt, eps)) {
        break;
      }
      dq.pop_back();
    }
    while (dq.size() >= 2) {
      auto pt = boundary_intersection(dq[0], dq[1], eps);
      if (!pt) return {};
      if (cur.contains(*pt, eps)) {
        break;
      }
      dq.pop_front();
    }
    dq.push_back(cur);
  }

  while (dq.size() >= 3) {
    auto pt = boundary_intersection(dq[dq.size() - 2], dq.back(), eps);
    if (!pt) return {};
    if (dq.front().contains(*pt, eps)) {
      break;
    }
    dq.pop_back();
  }
  while (dq.size() >= 3) {
    auto pt = boundary_intersection(dq[0], dq[1], eps);
    if (!pt) return {};
    if (dq.back().contains(*pt, eps)) {
      break;
    }
    dq.pop_front();
  }
  if (dq.size() < 3) {
    return {};
  }

  std::vector<point<long double>> pg;
  pg.reserve(dq.size());
  for (int i = 0; i < int(dq.size()); i++) {
    auto pt = boundary_intersection(dq[i], dq[(i + 1) % dq.size()], eps);
    if (!pt) {
      return {};
    }
    pg.push_back(*pt);
  }
  if (std::abs(polygon_area2(pg)) <= eps) {
    return {};
  }
  return pg;
}

} // namespace noya

#endif // NOYA_HALF_PLANE_INTERSECTION_HPP
/// @complexity Time: O(n log n).
/// Space: O(n).

/// @complexity Time: O(1) per point/segment primitive, O(n) for polygon area or
/// point location, O(n log n) for convex hull. Space: O(1), except O(n) for hull.

#include <algorithm>
#include <cmath>
#include <optional>
#include <vector>

namespace noya {

/// @brief Two-dimensional point with vector arithmetic and lexicographic order.
template <class T> struct point {
  T x{};
  T y{};

  point() = default;
  point(T x_, T y_) : x(x_), y(y_) {}

  point &operator+=(const point &rhs) {
    x += rhs.x;
    y += rhs.y;
    return *this;
  }
  point &operator-=(const point &rhs) {
    x -= rhs.x;
    y -= rhs.y;
    return *this;
  }
  point &operator*=(const T &scl) {
    x *= scl;
    y *= scl;
    return *this;
  }
  point &operator/=(const T &scl) {
    x /= scl;
    y /= scl;
    return *this;
  }

  friend point operator+(point l, const point &r) { return l += r; }
  friend point operator-(point l, const point &r) { return l -= r; }
  friend point operator*(point val, const T &scl) { return val *= scl; }
  friend point operator*(const T &scl, point val) { return val *= scl; }
  friend point operator/(point val, const T &scl) { return val /= scl; }
  friend bool operator==(const point &, const point &) = default;
  friend bool operator<(const point &l, const point &r) {
    return l.x < r.x || (l.x == r.x && l.y < r.y);
  }
};

/// @brief Circle represented by a center and a nonnegative radius.
template <class Real> struct circle {
  point<Real> o;
  Real r1{};
};

/// @brief Return the dot product of two vectors.
template <class T> T dot(const point<T> &a, const point<T> &b) {
  return a.x * b.x + a.y * b.y;
}

/// @brief Return the signed cross product of two vectors.
template <class T> T cross(const point<T> &a, const point<T> &b) {
  return a.x * b.y - a.y * b.x;
}

/// @brief Return cross(a - o1, b - o1).
template <class T>
T cross(const point<T> &o1, const point<T> &a, const point<T> &b) {
  return cross(a - o1, b - o1);
}

/// @brief Return the squared Euclidean norm.
template <class T> T norm2(const point<T> &val) { return dot(val, val); }

/// @brief Compare a value with zero using an optional absolute tolerance.
template <class T> int sign(const T &val, const T &eps = T{}) {
  return (val > eps) - (val < -eps);
}

/// @brief Return -1, 0, or 1 for a clockwise, collinear, or counter-clockwise
/// turn.
template <class T>
int orientation(const point<T> &a, const point<T> &b, const point<T> &c,
                const T &eps = T{}) {
  return sign(cross(a, b, c), eps);
}

/// @brief Test whether p lies on the closed segment [a, b].
template <class T>
bool on_segment(const point<T> &p, const point<T> &a, const point<T> &b,
                const T &eps = T{}) {
  if (orientation(a, b, p, eps) != 0) {
    return false;
  }
  return std::min(a.x, b.x) - eps <= p.x && p.x <= std::max(a.x, b.x) + eps &&
         std::min(a.y, b.y) - eps <= p.y && p.y <= std::max(a.y, b.y) + eps;
}

/// @brief Test whether the closed segments [a, b] and [c, d] intersect.
template <class T>
bool segments_intersect(const point<T> &a, const point<T> &b, const point<T> &c,
                        const point<T> &d, const T &eps = T{}) {
  int s1 = orientation(a, b, c, eps);
  int s2 = orientation(a, b, d, eps);
  int s3 = orientation(c, d, a, eps);
  int s4 = orientation(c, d, b, eps);
  if (s1 == 0 && on_segment(c, a, b, eps)) {
    return true;
  }
  if (s2 == 0 && on_segment(d, a, b, eps)) {
    return true;
  }
  if (s3 == 0 && on_segment(a, c, d, eps)) {
    return true;
  }
  if (s4 == 0 && on_segment(b, c, d, eps)) {
    return true;
  }
  return s1 * s2 < 0 && s3 * s4 < 0;
}

/// @brief Intersect the infinite lines through (a, b) and (c, d), returning
/// nullopt when they are parallel or coincident.
template <class T>
std::optional<point<long double>>
line_intersection(const point<T> &a, const point<T> &b, const point<T> &c,
                  const point<T> &d, long double eps = 0) {
  point<long double> lhs{static_cast<long double>(a.x),
                         static_cast<long double>(a.y)};
  point<long double> b1{static_cast<long double>(b.x),
                        static_cast<long double>(b.y)};
  point<long double> z{static_cast<long double>(c.x),
                       static_cast<long double>(c.y)};
  point<long double> d1{static_cast<long double>(d.x),
                        static_cast<long double>(d.y)};
  point<long double> da = b1 - lhs;
  point<long double> db = d1 - z;
  long double den = cross(da, db);
  if (std::abs(den) <= eps) {
    return std::nullopt;
  }
  long double rat = cross(z - lhs, db) / den;
  return lhs + da * rat;
}

/// @brief Return the convex hull in counter-clockwise order without repetition.
/// Starts at the lexicographically smallest point; kc retains boundary points.
/// Coordinate differences and determinant arithmetic must fit in T.
template <class T>
std::vector<point<T>> convex_hull(std::vector<point<T>> pt, bool kc = false) {
  std::sort(pt.begin(), pt.end());
  pt.erase(std::unique(pt.begin(), pt.end()), pt.end());
  if (pt.size() <= 1) {
    return pt;
  }
  if (kc) {
    bool col = true;
    for (int i = 2; i < int(pt.size()) && col; i++) {
      col = orientation(pt[0], pt[1], pt[i]) == 0;
    }
    if (col) return pt;
  }
  std::vector<point<T>> res;
  res.reserve(pt.size() + 1);
  for (const point<T> &p : pt) {
    while (res.size() >= 2) {
      int rot = orientation(res[res.size() - 2], res.back(), p);
      if (rot > 0 || (kc && rot == 0)) {
        break;
      }
      res.pop_back();
    }
    res.push_back(p);
  }
  auto k = res.size(); // Keep the lower chain while building the upper chain.
  for (int i = int(pt.size()) - 2; i >= 0; i--) {
    while (res.size() > k) {
      int rot = orientation(res[res.size() - 2], res.back(), pt[i]);
      if (rot > 0 || (kc && rot == 0)) {
        break;
      }
      res.pop_back();
    }
    res.push_back(pt[i]);
  }
  res.pop_back();
  return res;
}

/// @brief Return twice the signed area of a polygon.
/// Coordinate differences, products and the accumulated area must fit in T.
template <class T> T polygon_area2(const std::vector<point<T>> &pg) {
  T res{};
  if (pg.size() < 3) return res;
  auto prev = pg[1] - pg[0];
  for (int i = 2; i < int(pg.size()); i++) {
    auto cur = pg[i] - pg[0];
    res += cross(prev, cur);
    prev = cur;
  }
  return res;
}

/// @brief Classify a point relative to a polygon: -1 outside, 0 boundary, 1
/// inside.
template <class T>
int point_in_polygon(const point<T> &p, const std::vector<point<T>> &pg) {
  bool in = false;
  for (int i = 0; i < int(pg.size()); i++) {
    point<T> a = pg[i];
    point<T> b = pg[(i + 1) % pg.size()];
    if (on_segment(p, a, b)) {
      return 0;
    }
    if (a.y <= p.y && p.y < b.y && orientation(a, b, p) > 0) {
      in = !in;
    }
    if (b.y <= p.y && p.y < a.y && orientation(a, b, p) < 0) {
      in = !in;
    }
  }
  return in ? 1 : -1;
}

/// @brief Return the Euclidean distance between two points.
template <class T> long double distance(const point<T> &a, const point<T> &b) {
  return std::hypot(
      static_cast<long double>(a.x) - static_cast<long double>(b.x),
      static_cast<long double>(a.y) - static_cast<long double>(b.y));
}

} // namespace noya

#include <algorithm>
#include <cassert>
#include <cmath>
#include <deque>
#include <optional>
#include <vector>

namespace noya {

/// @brief Directed boundary whose feasible half-plane is on its left side.
struct half_plane {
  point<long double> o;
  point<long double> dir;

  half_plane() = default;
  half_plane(point<long double> u, point<long double> to) : o(u), dir(to - u) {
    assert(norm2(dir) > 0);
  }

  bool contains(const point<long double> &val, long double eps = 1e-12L) const {
    return cross(dir, val - o) >= -eps;
  }
};

namespace half_plane_internal {

inline int direction_half(const point<long double> &dir) {
  return dir.y > 0 || (dir.y == 0 && dir.x >= 0) ? 0 : 1;
}

inline bool direction_less(const half_plane &l, const half_plane &r) {
  int hl = direction_half(l.dir);
  int hr = direction_half(r.dir);
  if (hl != hr) {
    return hl < hr;
  }
  long double prd = cross(l.dir, r.dir);
  if (prd != 0) {
    return prd > 0;
  }
  if (l.o.x != r.o.x) {
    return l.o.x < r.o.x;
  }
  return l.o.y < r.o.y;
}

inline bool same_direction(const half_plane &l, const half_plane &r,
                           long double eps) {
  return std::abs(cross(l.dir, r.dir)) <= eps && dot(l.dir, r.dir) > 0;
}

inline std::optional<point<long double>>
boundary_intersection(const half_plane &l, const half_plane &r,
                      long double eps) {
  long double den = cross(l.dir, r.dir);
  if (std::abs(den) <= eps) {
    return std::nullopt;
  }
  long double rat = cross(r.o - l.o, r.dir) / den;
  return l.o + l.dir * rat;
}

} // namespace half_plane_internal

/// @brief Return the counter-clockwise polygon of a nonempty bounded
/// half-plane intersection. Empty, unbounded and zero-area intersections return {}.
/// eps is an absolute tolerance for cross products and doubled polygon area;
/// coordinates, nonzero directions and intermediate computations must be finite.
inline std::vector<point<long double>>
half_plane_intersection(std::vector<half_plane> hps, long double eps = 1e-12L) {
  assert(eps >= 0);
  using half_plane_internal::boundary_intersection;
  using half_plane_internal::same_direction;
  std::sort(hps.begin(), hps.end(), half_plane_internal::direction_less);

  std::vector<half_plane> uni;
  uni.reserve(hps.size());
  for (const half_plane &cur : hps) {
    if (!uni.empty() && same_direction(uni.back(), cur, eps)) {
      if (uni.back().contains(cur.o, eps)) {
        uni.back() = cur;
      }
    } else {
      uni.push_back(cur);
    }
  }

  // The angle cut can split one group of almost parallel directions.
  if (uni.size() > 1 && same_direction(uni.front(), uni.back(), eps)) {
    if (uni.front().contains(uni.back().o, eps)) uni.front() = uni.back();
    uni.pop_back();
  }
  if (uni.size() < 3) return {};
  // A gap of at least pi leaves a nonzero recession direction.
  for (int i = 0; i < int(uni.size()); i++) {
    if (cross(uni[i].dir, uni[(i + 1) % uni.size()].dir) <= 0) return {};
  }

  std::deque<half_plane> dq;
  for (const half_plane &cur : uni) {
    while (dq.size() >= 2) {
      auto pt = boundary_intersection(dq[dq.size() - 2], dq.back(), eps);
      if (!pt) return {};
      if (cur.contains(*pt, eps)) {
        break;
      }
      dq.pop_back();
    }
    while (dq.size() >= 2) {
      auto pt = boundary_intersection(dq[0], dq[1], eps);
      if (!pt) return {};
      if (cur.contains(*pt, eps)) {
        break;
      }
      dq.pop_front();
    }
    dq.push_back(cur);
  }

  while (dq.size() >= 3) {
    auto pt = boundary_intersection(dq[dq.size() - 2], dq.back(), eps);
    if (!pt) return {};
    if (dq.front().contains(*pt, eps)) {
      break;
    }
    dq.pop_back();
  }
  while (dq.size() >= 3) {
    auto pt = boundary_intersection(dq[0], dq[1], eps);
    if (!pt) return {};
    if (dq.back().contains(*pt, eps)) {
      break;
    }
    dq.pop_front();
  }
  if (dq.size() < 3) {
    return {};
  }

  std::vector<point<long double>> pg;
  pg.reserve(dq.size());
  for (int i = 0; i < int(dq.size()); i++) {
    auto pt = boundary_intersection(dq[i], dq[(i + 1) % dq.size()], eps);
    if (!pt) {
      return {};
    }
    pg.push_back(*pt);
  }
  if (std::abs(polygon_area2(pg)) <= eps) {
    return {};
  }
  return pg;
}

} // namespace noya

 // NOYA_HALF_PLANE_INTERSECTION_HPP